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Revision as of 12:07, 17 May 2010 by Mjw (talk | contribs) (→‎Build-ID background: Expand)


The main page for this idea is Summer Coding 2010 ideas - Universal Build-ID.


Status: "Idea"

Summary of idea: Extend the Build-ID support to make it more universally usable.

Contacts: Mark Wielaard, Roland McGrath

Mentor(s): Mark Wielaard, Roland McGrath

Notes: This is not a completely worked out idea yet. A proposal should pick one or more scenarios and create a concrete implementation plan.

More information

The main page for Summer Coding 2010 ideas is Category:Summer Coding 2010 ideas.


Summary

Build-IDs are currently being put into binaries, shared libraries, core files and related debuginfo files to uniquely identify the build a user or developer is working with. There are a couple of conventions in place to use this information to identify "currently running" or "distro installed" builds. This helps with identifying what was being run and match it to the corresponding package, sources and debuginfo for tools that want to help the user show what is going on (at the moment mostly when things break). We would like to extend this to a more universial approach, that helps people identify historical, local, non- or cross-distro or organisational builds. So that Build-IDs become useful outside the current "static" setup and retrain information over time and across upgrades.

Build-ID background

Build-IDs are unique identifiers of "builds". A build is an executable, a shared library, the kernel, a module, etc. You can also find the build-id in a running process, a core file or a separate debuginfo file.

The main idea behind Build-IDs is to make elf files "self-identifying". This means that when you have a Build-ID it should uniquely identify a final executable or shared library. The default Build-ID calculation (done through ld --build-id, see the ld manual) calculates a sha1 hash (128 bits) based on all the ELF header bits and section contents in the file. Which means that it is unique among the set of meaningful contents for ELF files and identical when the output file would otherwise have been identical. GCC now passes --build-id to the linker by default.

When an executable or shared library is loaded into memory the Build-ID will also be loaded into memory, a core dump of a process will also have the Build-IDs of the executable and the shared libraries embedded. And when separating debuginfo from the main executable or shared library into .debug files the original Build-ID will also be copied over. This means it is easy to match a core file or a running process to the original executable and shared library builds. And that matching those against the debuginfo files that provide more information for introspection and debugging should be trivial.

Fedora has had full support for build-ids since Fedora Core 8: https://fedoraproject.org/wiki/Releases/FeatureBuildId

Getting Build-IDs

A simple way to get the build-id(s) is through eu-unstrip (part of elfutils).

  • build-id from an executable, shared library or separate debuginfo file:
$ eu-unstrip -n -e <exec|.sharedlib|.debug>
  • build-ids of an executable and all shared libraries from a core file:
$ eu-unstrip -n --core <corefile>
  • build-ids of an executable and all shared libraries of a running process:
$ eu-unstrip -n --pid <pid>
  • build-id of the running kernel and all loaded modules:
$ eu-unstrip -n -k
Note.png
Build-IDs are the bits, not the hex-string
Although in the examples above the Build-ID is always represented as a 20 character hex-string, this is just a representation. A Build-ID is any number of bytes, not fixed at 20 (160 bits) or any other number. Specs and formats should be open to varying sizes, though optimize for any given producer (vendor/distro, OS toolchain, etc.) using a single size for all its IDs.

Current conventions and usage

The convention that is currently being used by Fedora (and which has been adopted by for example GDB to find files) is to include a link in the debuginfo file that points to the elf file and the debuginfo file under /usr/lib/debug/.build-id/XX/YYYY (where XX are the first two hex-digits of the build id and YYYY are all the others):

/usr/lib/debug/.build-id/c7/a002ba1eb1dbc7c609d2e5fb9a57f10861dbdd
 -> ../../../../../bin/bash
/usr/lib/debug/.build-id/c7/a002ba1eb1dbc7c609d2e5fb9a57f10861dbdd.debug
 -> ../../bin/bash.debug

This makes it extremely easy to find the executable or shared library and the corresponding debuginfo just given the build-id. If they are installed on your system.

Since these are files included in the rpm package, it also makes it easy to find the package that provided the executable/library, that corresponds to the build id (gdb and systemtap will suggest the right debuginfo package to install based on the build-id they found for the program you wanted to introspect). You can ask yum to install it, or use repoquery to figure out the details of the package and binary involved.

But this is only for the latest current/up-to-date installed repository. There is no support for historical information, local builds, cross-distro, etc. Extending the usefulness of having build-ids is what this idea is about.

How do we scale this up/down? The actual Universial Build-IDs idea

The target is that when you get a build-id for something (anything really, an old executable, a core file once made but never fully investigated, some currently running process that needs to be introspected but that has had its libraries upgraded on disk already) and mapping it to the original developer, "creator", package, distributor, executable, sources, debuginfo files, etc.

  • Up in fedora, what about getting "historical" mappings?
  • Up towards other distributions (packagekit?)
  • Up towards a general build-id mapping universe (build-id.org).
    • Generic registration, querying and mapping of build-ids
  • Down towards to local database for lone developer.
  • Or an local shop that builds upon an existing distro, but also has (internal) apps in their organization.
  • To totally disorganized "installs" where people move around executables all the time (inotify/updatedb).
  • How do we "proxy" this information between the different layers, so tools can have one query mechanism that works for any build-id that they happen to come across.
  • Tie-in to packagekit, abrt, debuginfo-fs?