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=== | === Interaction Design Hackfest === | ||
[[User:duffy|Máirín Duffy]] announced<ref>http://lists.fedoraproject.org/pipermail/design-team/2009-November/001477.html</ref> on @design-team an interaction design hackfest " I am planning to hold a Fedora interaction design hackfest next Tuesday to work on establishing a set of personas for Fedora" and followed on her blog with a detailed plan<ref>http://mairin.wordpress.com/2009/11/20/want-to-learn-design-skills-want-to-help-fedora-fedora-interaction-design-hackfest-tuesday-24-nov/</ref> " 1. Learn about how interaction design is done. 2. Pick up some interaction design and user research skills. 3. Get involved in an open design project. 4. Help make Fedora better!". After the IRC meeting, she also published<ref>http://mairin.wordpress.com/2009/11/24/fedora-interaction-design-hackfest-summary/</ref> a summary and logs. | |||
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=== | === Game Screenshots Ready. Better Navigation Next === | ||
[[User: | [[User:duffy|Máirín Duffy]] reported<ref>http://lists.fedoraproject.org/pipermail/design-team/2009-November/001489.html</ref> the accomplishment of distributed the task to gather screenshots for the Games Spin<ref>http://spins.fedoraproject.org/games/</ref> "We are done. I just checked in the last of the games images and we now have complete coverage. You rock. 127 games. This may be the most complete set of free game screenshots around. Congrats!" and opened a discuss for improving the navigation of the page "I'd like to design it such that maybe the games could be browsed slide-show style by category". [[User:splictionary|James Mulroy]] proposed a set of mockups<ref> "I did a few very rough mock ups of an idea i had for this, my idea would be | ||
to create a ajax browser for the screen shots" and the discuss continued<ref>http://lists.fedoraproject.org/pipermail/design-team/2009-November/001491.html</ref> exploring ways to categorize the content. | |||
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Revision as of 15:53, 27 November 2009
Artwork
In this section, we cover the Fedora Design Team[1].
Contributing Writer: Nicu Buculei
Interaction Design Hackfest
Máirín Duffy announced[1] on @design-team an interaction design hackfest " I am planning to hold a Fedora interaction design hackfest next Tuesday to work on establishing a set of personas for Fedora" and followed on her blog with a detailed plan[2] " 1. Learn about how interaction design is done. 2. Pick up some interaction design and user research skills. 3. Get involved in an open design project. 4. Help make Fedora better!". After the IRC meeting, she also published[3] a summary and logs.
- ↑ http://lists.fedoraproject.org/pipermail/design-team/2009-November/001477.html
- ↑ http://mairin.wordpress.com/2009/11/20/want-to-learn-design-skills-want-to-help-fedora-fedora-interaction-design-hackfest-tuesday-24-nov/
- ↑ http://mairin.wordpress.com/2009/11/24/fedora-interaction-design-hackfest-summary/
Máirín Duffy reported[1] the accomplishment of distributed the task to gather screenshots for the Games Spin[2] "We are done. I just checked in the last of the games images and we now have complete coverage. You rock. 127 games. This may be the most complete set of free game screenshots around. Congrats!" and opened a discuss for improving the navigation of the page "I'd like to design it such that maybe the games could be browsed slide-show style by category". James Mulroy proposed a set of mockupsCite error: Closing </ref>
missing for <ref>
tag exploring ways to categorize the content.